Toys & Games

TaliCor Pocket Ungame – Kids Version

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Talicor 5511804 #ad - Pocket ungame - kids, card game This non-competitive game allows players to share opinions, feelings and beliefs by asking simple questions of players. Great ice-breaker for group activities and is endorsed by ministers, teachers and counselors. Non-competitive.

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TaliCor Pocket Ungame Teens Version

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Talicor 5511805 #ad - TaliCor Pocket Ungame Teens Version #ad - Great ice-breaker for group activities and is endorsed by ministers, teachers and counselors. Pocket ungame - Teens, card game Non-competitive. For ages: 13 and up. Card games.

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TaliCor Pocket Ungame Families Version

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Talicor 5511803 #ad - Pocket ungame - Families, card game Non-competitive. For ages: and up. Card Games. Great ice-breaker for group activities and is endorsed by ministers, teachers and counselors. Great ice-breaker for group activities and is endorsed by ministers, teachers and counselors. For ages: 13 and up. Non-competitive. Card games.

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All Ages Version - Pocket Ungame

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Talicor 5511800 #ad - Card game version of the Ungame. Pocket ungame - All Ages, card game Non-competitive. For ages: and up. For ages: 13 and up. Non-competitive. Card games. Great ice-breaker for group activities and is endorsed by ministers, teachers and counselors. Great ice-breaker for group activities and is endorsed by ministers, teachers and counselors.

Card Games. Age: 5 and up. Great ice-breaker for group activities and is endorsed by ministers, teachers and counselors. Non-competitive.

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TaliCor Pocket Ungame Couples Version

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Talicor 5511802 #ad - Great ice-breaker for group activities and is endorsed by ministers, teachers and counselors. Card games. Card game version of the Ungame. For ages: and up. Non-competitive. For ages: adult. Pocket ungame - Couples, card game Non-competitive. Great ice-breaker for group activities and is endorsed by ministers, teachers and counselors.

TaliCor Pocket Ungame Couples Version #ad - Age: 5 and up. For ages: 13 and up. Great ice-breaker for group activities and is endorsed by ministers, teachers and counselors. Non-competitive. Card Games. Non-competitive. Great ice-breaker for group activities and is endorsed by ministers, teachers and counselors. Card Games.

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Feelings in a Jar: A Fun Game for All Ages for Endless Play & Interaction

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Free Spirit Publishing #ad - Card Games. For ages: 13 and up. Card game version of the Ungame. Non-competitive. Card Games. Ages 8 & up, 365 slips, 3" recyclable plastic screwtop jar. Each jar holds 365 little slips printed with ";feelings words";€”gleeful, hopeful, angry, cranky, courageous, insecure, grateful, and many more. Great ice-breaker for group activities and is endorsed by ministers, teachers and counselors.

Great ice-breaker for group activities and is endorsed by ministers, teachers and counselors. Great ice-breaker for group activities and is endorsed by ministers, teachers and counselors. Card games. Age: 5 and up. Everyone needs to know how to name and express feelings. For ages: and up. Help them name and express feelings.

Feelings in a Jar: A Fun Game for All Ages for Endless Play & Interaction #ad - Each jar holds 101 discussion cards. Feeling words" include gleeful, insecure and grateful. Non-competitive. Use as discussion starters, journaling prompts, or icebreakers for groups. Great ice-breaker for group activities and is endorsed by ministers, teachers and counselors.

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Mad Dragon: An Anger Control Card Game

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Therapy Game HQ HQ-1 #ad - Great ice-breaker for group activities and is endorsed by ministers, teachers and counselors. For 2 to 8 players. Great ice-breaker for group activities and is endorsed by ministers, teachers and counselors. Qty : 1 Each. Help them name and express feelings. Each jar holds 101 discussion cards. Feeling words" include gleeful, insecure and grateful.

Mad Dragon: An Anger Control Card Game #ad - Designed for children aged 6 to 12. Fun and effective, this game includes 100 high-quality 3" x 4 1/2" cards, instructions, and tips for taming anger. Great ice-breaker for group activities and is endorsed by ministers, teachers and counselors. Card Games. Non-competitive. This listing is for Mad Dragon: An Anger-Control Card Game.

Non-competitive. Card game version of the Ungame. Card games. Age: 5 and up. For ages: and up. This fast-paced therapeutic card game helps children ages 6-12:.

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The Ungame

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TaliCor 4101221 #ad - Help them name and express feelings. Each jar holds 101 discussion cards. Feeling words" include gleeful, insecure and grateful. Designed for children aged 6 to 12. Card Games. Non competitive. For ages: and up. Communication game. Learn that they have choices about how to express anger. Card games. Non-competitive. A great ice-breaker or a serious exchange of thoughts, feelings and ideas.

This listing is for Mad Dragon: An Anger-Control Card Game. Ungame board Game Non-competitive. For ages: 13 and up. Great ice-breaker for group activities and is endorsed by ministers, teachers and counselors. For ages: adult. Non-competitive. Great ice-breaker for group activities and is endorsed by ministers, teachers and counselors.

The Ungame #ad - This fast-paced therapeutic card game helps children ages 6-12:. Strengthens social skills. Fun & therapeutic card game teaching anger control.

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Choices in a Jar

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Free Spirit Publishing #ad - A great ice-breaker or a serious exchange of thoughts, feelings and ideas. Great ice-breaker for group activities and is endorsed by ministers, teachers and counselors. All ages, 101 cards, 3" recyclable plastic screwtop jar. For ages: 13 and up. Great ice-breaker for group activities and is endorsed by ministers, teachers and counselors.

Choices in a Jar #ad - Not eat for two days or not sleep? Non-competitive. Non-competitive. Card Games. Each card presents a delightful dilemma€”sometimes unusual, always challenging€”to spark conversation or controversy. Strengthens social skills. Communication game. Non competitive. Great ice-breaker for group activities and is endorsed by ministers, teachers and counselors.

Non-competitive. This fast-paced therapeutic card game helps children ages 6-12:. Walk or roller-skate the rest of your life? Fun decision-making game makes you think. Age: 5 and up.

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A CBT Game for Kids to Work on Controlling Strong Emotions - Don't Go Bananas

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da Vinci's Room #ad - Qty : 1 Each. More thought provoking questions can be added or removed for easier or tougher gameplay. A great ice-breaker or a serious exchange of thoughts, feelings and ideas. For ages: and up. Card Games. Age: 5 and up. Helping build social skills along with working on emotions. For parents and professionals: teachers can play don't go bananas with small groups of kids in the classroom or parents can play with their kids at home.

A CBT Game for Kids to Work on Controlling Strong Emotions - Don't Go Bananas #ad - Fun & therapeutic card game teaching anger control. This fast-paced therapeutic card game helps children ages 6-12:. For ages: adult. 2 to 6 players. Great ice-breaker for group activities and is endorsed by ministers, teachers and counselors. Great ice-breaker for group activities and is endorsed by ministers, teachers and counselors.

Card game version of the Ungame. Non-competitive. Non-competitive. Not eat for two days or not sleep? This listing is for Mad Dragon: An Anger-Control Card Game.

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Mindfulness Matters: The game that uses mindfulness skills to improve coping in everyday life

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Play Therapy Supply #ad - Also includes rules for a competitive version and numerous tips and alternate gameplays. Qty : 1 Each. X1f537; includes 58 cards, instructions, and tips for success. Learn that they have choices about how to express anger. 2 to 6 players. For ages: and up. Fun decision-making game makes you think. Based on the abcd model of cognitive behavioral therapy: Kids work to identify what triggers their emotions, analyze the beliefs they have about those situations, explore their reactions and look for ways to change their thought patterns.

Tackling 5 emotions: the game works through 5 strong emotions - anger, worry, sadness, fear and jealousy. Players answer question prompts about different emotions and situations as they play the cards. Simple to play: 2-4 players take turns building each color pile. Players work together to spell the word MINDFUL while learning about and discussing coping skills.

Mindfulness Matters: The game that uses mindfulness skills to improve coping in everyday life #ad - Non-competitive. Non-competitive. For ages: adult. Adults are encouraged to join in responding and demonstrating appropriate answers. 15-25 minutes.

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